Doğaç Bora

• Senior Motion Designer
• Animation Director
• CG Generalist
• Indie Game Developer

EXPERIENCES

I’ve worked as a motion designer and CG artist on global marketing campaigns, including projects for major entertainment and gaming brands.


CURRENT ROLES

• Currently working as a Creative Content Manager at PlayStationTR, creating and directing content for official digital channels.Co-founder & Developer at GO DOG!(go-dog.studio),
building teeny-tiny indie games and the tools behind them.

Selected Social Media Animations

Selected Shorts

Night Night - Fully procedural textured animation

“NIGHT NIGHT”

In this project, I had two main goals; the first was to create all the textures used in a procedural manner to avoid repetition and ordinariness. The second was to complete the entire pipeline process (editing, post-production, etc.) without leaving Blender. The result was quite satisfying to me and can say successful.

abandoned_arcanum_hive_rehabilitation_center

abandoned_arcanum_hive_rehabilitation_center

A personal found-footage horror short exploring atmosphere and tension.

Selected Visual Identity

Visual identity and logos for indie game studio GO DOG!

Visual identity and logos for SoftLEASH game engine